The video game music website Sumthing.com has just put out an epic 18 track MegaMan compilation album in association with Capcom.
The artwork was done by one of our favorites, Tron Bonne!
The album contains an incredible lineup including Armcannon, The Megas, Mega Ran, X-Hunters, The Protomen, and Bit Brigade.
After listening to this album, there’s no doubt that Mega Man Rocks!
Head over to Sumthing to pick up the album. Check out the full tracklist below.
The Protomen
“Built To Last” (New Original Song) “The Will Of One” “Breaking Out”
The Megas
“The Quick and The Blue” (Quickman from Mega Man® 2) “Promise of Redemption” (Bubbleman from Mega Man 2) “Can’t Stop The Top” (Top Man from Mega Man 2)
X-Hunters
All new recordings featuring Mega Man samples
“MM9Medley” (Plug Man, Wily Stage 2, Splash Woman, and Wily Machine 2) “X-Hunters Stage” (X-Hunter Stages 1 + 2 (X2) and Gates Laboratory (X6)) “X vs Zero” (Zero’s theme from Mega Man® X2)
Mega Ran
“Wily” (Dr. Wily Stage from Mega Man® 2) “Splash” (Splash Woman from Mega Man® 9) “20XX” (Intro Stage from Mega Man® X) (New Song)
Bit Brigade
“Mega Man 2– Dr. Wily Stage 1″ ( Mega Man® 2) “Mega Man 2– Air Man Stage” ( Mega Man 2) “Full Outro” ( Mega Man 2)
ArmCannon
“Mangnet Mang” ( Mega Man® 3) “Hi, I’m Mark Spandrill” (Spark Man theme/Spark Mandrill theme from Mega Man 3/ Mega Man X) “Borrow Mega Nuke” (Boomer Kuwanger theme from Mega Man X)
Hey everyone, Ben Briggs here! I’ve just released my latest album, “The Briggs Effect 2“, chock full of video game remixes and assorted chiptuney goodness for your earholes. Seriously, there’s a lot to go around here… Super Mario 64, Super Mario RPG, Harvest Moon 64, Golden Sun, Mega Man 2… the list goes on!
Most of these tracks were requested/earned by my fans and friends, be it from fundraiser donations or public Facebook votes, and the others are simply shining examples of my work over the years. Covering a wide range of styles, I’ve gathered these songs onto one album in order to more fully expand my discography, and to provide a convenient medium for discovering and downloading my best music. Many of these tracks have not been available for download before today, so be sure to jump on this opportunity to finally get your hands on some of my hottest new remixes!
Before I go, I’d like to add a personal note: Thank you to all my fans for their continuing love and support; without you guys I wouldn’t be anywhere near where I am now. If you’re a new listener and you like what you hear, please consider donating via PayPal or purchasing the album on Bandcamp to support me and my dream of surviving as a full-time musician.
I’ve gotta hand it to Rom hackers. I can’t imagine having the intelligence and drive to pick apart the code of an old video game and reassemble it into a newer game. It’s just mind-boggling to me that someone would take the time to do this as a hobby. I can only figure that they’re such hardcore programmers that it’s easy compared to whatever they do during the day (rocket science?! Actual Robot Master design?).
I’m certainly glad they do what they do though. If you’ve never heard of this, ROM hacks basically involve rewriting a game to add graphics, music, levels and enemies or modify the existing behavior of these things. Some hacks are simple, turning Super Mario into a girl or adding some differnet music. Some ROM hacks are like completely new games.
There’s a bunch of MegaMan II ROM hacks. My understanding is that they are legal since all they are is small patches of code changes that you apply to the ROM (how you get the ROM legally is your own business).
These are like alternate universe Megaman games that are much more challenging than the original. A lot of them feature graphic and music assets cobbled together from other NES games to create a new project. You might recognize something here or there from a game you played years ago. Here’s two of the best Megaman II Rom hacks. Have fun. These two require the Japanese Rockman II ROM to perform the patching. Patching the original rom is not hard, just follow our IPS patching tutorial to learn how to modify your legally-obtained backup copy of the original ROM.
Rockman No Constancy
Rockman No Constnacy is a massive tribute to the 8-bit and 16-bit era Megaman games. This game features meticulously redesigned levels that emulate parts of Megaman X and other later titles. To play the first level of Megaman X in glorious 8-bit is just a surreal experience. The level of detail put into this game is amazing. It’s hard to believe it’s a legit 8-bit game since it has some of the best graphics I’ve seen on the NES. If it wasn’t running on an emulator and my GameKing I’d think there was some sort of graphical cheating involved.
This game is HARD too. I’m ashamed to admit I only got as far as the level where you fight all the Robot Masters a second time. I have been unable to best them all. That’s just on Normal mode too. In hard mode, you don’t get the ‘reflex’ time when Megaman takes a hit and flashes for a moment. Nope, you can get hit over and over again, which means any robot master can take you out in about 2 seconds. I give up.
The music comes from Ikari Warrios and a bunch of other classic NES games. The quality level of this hack is just mind blowing. It’s my #1 recommendation.
Rockman Deus Ex Machina
Rockman Deus Ex Machina is not quite as pretty as Rockman No Constnancy, but it has some of the most insane level designs I’ve ever seen. Any time you approach a pit that looks like a simple jump, you’ll be surprised by something unexpected, a bird swoops down, a monster flies out of the pit right as you jump. I seriously wanted to cry after a few attempts. You can shoot 4 bullets in this version, which only slightly tips the scales in your favor. Another cool thing is the fact that there are lots of branches through many of the levels. You’d be hardpressed to beat this game witout using save states though. That’s just the way it is.
There’s a bunch of other ROM hacks of varying quality out there, but these two are the ones I’d recommend. Make sure you follow the patching directions. It’s really very simple if you follow the directions. Enjoy!
Beatscribe is a full time indie composer, musician and writer. By day he creates soundtracks for various mobile gaming companies, by night creates megaman-inspired chiptunes, in the afternoons he drinks tea. Check out his latest releases, tutorials and retro ruminations at www.beatscribe.com.
I’ve been sitting on this one for way too long! The Greatest Bits is a Dutch DJ / Producer inspired by videogames from the 80’s and 90’s. He samples the chiptunes from the original games and beefs up the mixes with real drums, guitar, and orchestral arrangements. Sorta like another guy I heard about, The Greatest Bits releases finely mixed, loud and proud video game arrangements that knock harder than Takashi Tateishi could have ever imagined!
You can buy the album on iTunes, AmazonMP3 and CDBaby. Read More…