Mykah presents BASStion, a new mixtape inspired by the indie hit Bastion. Spending months in the studio, studying and tweaking, Mykah builds off his original Scumbag Alley remix to create this mixtape. With artwork, mixing, and mastering all complete by Mykah himself, this release is his hardest-hitting project yet. For more information, visit GameChops.
Category Archives: MUSIC
MP3s or direct links to download music posted in this category
Critical Hit – Tetris
Video Game Music super-group Critical Hit, head by composer Jason Hayes, has put together this stunning arrangement of Tetris.
Final Fantasy VII – Cosmo Canyon ( Grimecraft x Cutman Remix)
Cosmo Canyon is the new single from GameChops. It features a collaboration between Grimecraft and Dj CUTMAN. Download it now from iTunes and Loudr.
Cutman tells us a bit about his experience with the song:
I wrote this song on my Game Boy while I was visiting in Germany several years ago. I sat in a public park around sunset and something reminded me of the scene from Final Fantasy VII, so I programmed it on my LSDj cart.
I hadn’t recorded the song until recently. Grimecraft and I were Skyping one day, and I had my Gameboy in front of me and was toying around with another idea. I decided to load up my old save file and when he heard it, he asked me to send it to him. I recorded each channel separately, warped it in Ableton, and send him the project file. Over the next few weeks, we put together the single. If you download it from Loudr, you’ll get a recording of the original Gameboy chiptune.
Download Cosmo Canyon
Download on Loudr
Download on iTunes
Follow Dj CUTMAN
djcutman.com
twitter.com/videogamedj
facebook.com/djcutman
soundcloud.com/djcutman
Follow Grimecraft
grimecraft.com
twitter.com/grimecraft
facebook.com/grimecraft
soundcloud.com/grimecraft
Music Stuff: Compression For Beginners
Compression is one of the harder concepts to grasp when it comes to music production. When I was first learning, I found it an overwhelming to go through so many tutorials that either didn’t show practical use of compression or didn’t explain why you’d do it. So we’re going to start from the very begining and keep moving onward from there.