Tag Archives: compilations

“Warrior-Poets” – A Review of Chipmusic Heroes II: Reditum

Chipmusic Heroes II: Reditum

Bolstered by the success of their first release and back for a second helping, global chiptune collaboration group Chipmusic Heroes has released their second album, three months to the day since their self-titled debut. Reditum picks up where the debut left off and goes even bigger and louder. Thirteen different artists from countries as far-flung as Norway, the Netherlands, Canada, the U.S., the U.K., Russia, Israel, and New Zealand are represented here. With one exception, every contributor to the debut returns, as well as adding new blood like Octobox, Aimm, and Super Robotic Encounters.

The opener, “Side By Side,” sets the tone followed throughout the album, striking a balance of sounding like video game music without actually being that. This album showcases a range of chip as diverse as the contributing artists, though there are definite high points.

Kartmaze‘s nine-minute romp “Across the Nebula” gets my vote for best track, and that has surprisingly little to do with my obsession with lengthy songs. This track has a very story-like feel to it, as though the listener is flying through space visiting different planets, where the music shifts every so often to sound like it was inspired by video games as diverse as Castlevania, 2D-era Final Fantasy, Contra, and Metroid.

Several other tracks deserve specific attention as well. Grimmy‘s aptly-named “Arcade Nights” opens with a build that makes you feel like you’ve stepped into Flynn’s Arcade before kicking into something I would best describe as 80’s synth revival, like the Hotline Miami soundtrack with chip tossed in. “Pixelated Sunshine” by Freq is a joy, a jaunty and bouncy little tune that somehow evokes both old Mario tunes and old rap beats. “Worker Ants” by Same Type Attack Bonus sounds like someone attempting, with success, to give MegaMan a boss stage theme of his own. Finally, Mr. Lenix & Thunder Fox‘s collab track “Frustration,” complete with random angry soundbites sprinkled in, shamelessly throws what sounds to me like an elevator track into a chipstep song. And it works! It’s like “Welcome to Rapture, enjoy your wubs.”

Something that doesn’t stick out right away and – yet strikes me as incredible after giving the album a couple listens – is that this group is all fairly new talent. To name just a few examples: none of these artists have been on soundcloud more than a year, __twc is a mere sixteen years old, and Octobox is a newly-minted Calarts grad.

Overall, the album is solid from cover to cover, with every track worth listening to and offering something fun and enjoyable. The video game influence on Reditum is very prevalent, with most of its tracks sounding very much at home alongside arcade and 8/16-bit era music. But as I said above, this album never sounds derivative or uninspired, which I think is its greatest strength, and why I would highly recommend it. This is a great starting point for anyone thinking to themselves “Just what the blazes is chiptune anyway?” or any long-time listeners looking for a reminder of what got them into this in the first place.

 

Danwich is terrified of The Man and does his best to minimize his online presence.  But you can reach him through his email or his radio show’s page.

Piko Piko Detroit Releases The Midwest Compilation

Here's the gorgeous hard copy version of the Piko Piko Compilation.
Here’s the gorgeous hard copy version of the Piko Piko Compilation.

Piko Piko Detroit is a net label run by Pikoboy and Snesei, two hard-working musicians and fans of VGM and chiptune. These two guys have pretty much have single-highhandedly created an active and exciting chiptune scene in Detroit. They recently put out a big call for all midwest chip musicians to join forces and create a compilation of epic video game tracks representing the region. The Piko Piko Midwest Compilation is available here for your download.  Here’s a quick review of what to expect in this massive 49-track album!

There is a lot of variety on this album. I can’t even begin to explain the differnces in styles and music. Tracks range from straight-up LSDj tracks to remixed tracks. Both of the Piko Piko founders contribute totally awesome tracks, SNESei’s track, Virtual Epilepsy is a great dance track that keeps your head moving. Pikoboy’s track, The Truth has some awesome effects-laden vocals that will get stuck in your head. I also really enjoyed Saskroch’s track Found, with a lot of chip flavors and some dynamic changes. Komissar’s Dynamite Girl is a standout Gameboy track as well. The two Sega Genesis FM synthesis tracks by Plants>Humans and Diode Milliampere also stand out; you’ll swear its a track from Sonic when those first drum of Plant>Human’s notes hit.

Some of the more blended chiptune fusion tracks also add some variety. My Life Is Pixels track sort of reminds me of Snow Patrol mixed with some chiptune sounds. Happenstance’s track has a chill  Trentemøller-styled vibe that I can’t get enough of. Awkward Terrible’s rocking song, complete with vocals, is also a dynamic and exciting stand-out track. I really wish I had time to write something about every single track. There really isn’t a bad track on the disk. The straight-up hardware tracks are interesting, inventive and full of suprises and the fusion tracks mix things up in a good way. Check it out today!

Piko Piko isn’t done yet. In fact, they’re hosting a 2-day 8-bit festival in downtown Detroit at the end of the month. Detroit is where lots of underground music started and blew up (I mean, techno, for one!) It looks like it’s going to become more than a blip on the map of the chiptune scene too. Check out their upcoming events at pikopikodetroit.net!

 

Screen Shot 2013-05-03 at 2.36.44 PMBeatscribe is a full time indie composer, musician and writer. By day he creates soundtracks for various mobile gaming companies, by night creates megaman-inspired chiptunes, in the afternoons he drinks tea. Check out his latest releases, tutorials and retro ruminations at www.beatscribe.com.

Chiptunes = WIN: Volume 2 open for submissions!!!

YUP. You read that header correctly:

 

IT’S TIME FOR CHIPTUNES = WIN VOLUME 2, PEOPLE.

 

And by volume 2 I mean the true sequel to the wide open, ALL chipartists invited, worldwide, monster compilation that we unleashed on the chipworld last summer.

Yup. That’s right. Open to EVERYBODY. And the submission deadline isn’t until June 17th, so you’ve ALL got plenty of time. ;)

For some details on the project, check out this video of me excitedly rambling about it:

 

 

Snarkyass monkey hat…. >_> THAT’S THE LAST TIME I WEAR YOU IN A VIDEO!!! :P

At any rate, for FULL info on the project (including many of the finer details that I failed to mention in the vid :3 ), give the project gdoc a good read here:

Chiptunes = WIN: Volume 2 – Project Details Document

It’s damn hard to believe that it’s been nearly a year since this whole ChipWIN compilation business got started. And I can’t think of a better way to celebrate it than with this.

Enough chat!! LET’S DO IT TO IT, Y’ALL!! ^_^

\m||m/

Chiptunes = WIN:
Bandcamp | Fb Group | Fb Page | Twitter
Soundcloud | Youtube | Tumblr | Myspace

Dj CUTMAN:
Dj CUTMAN.com | Gamechops.com | Videogamedj.com
Fb Page | Twitter | Soundcloud

Andrew Kilpatrick:
Pxl-bot.com | The Waveform Generators | Bandcamp Weekly Treats

Kubbi:
Fb PageBandcamp | Soundcloud | Twitter

8 Bit Power Hour on 8bitx.com

Crossposted to the ChipWIN Blog HERE  for extra awesome!! ^_^

Photoshop by the always awesome Oliver Campbell of attackinitiative.com.
Photoshop by the always awesome Oliver Campbell of attackinitiative.com.

GameChops releases it’s first compilation!

GameChops: Game music record label
GameChops: Game Music Record Label compilation now available from music.gamechops.com

GameChops is an electronic game music record label; It’s first of its kind to release licensed video game remixes. There have been many websites and other sources of great video game remixes, but no organization dedicated to legally clearing game covers and directly supporting those who make them. That is, until now.

I started GameChops back in April of 2012, intending it to be a simple netlabel. But in August of 2012, our album The Triforce of Bass hit #1 on Bandcamp, and I realized that I could do more with this idea. Thanks to the awesome guys at Joypad Records in San Francisco, we were able to start clearing licenses for our remixes with the companies that made the original games. Now, in 2013, we’re making that our mission.

By clearing the rights, it allows us to post our tracks without fear copyright complaints on major music outlets like iTunes, Spotify and Amazon. Furthermore, it allows our remixes to be used in broadcast and syndication, which is impossible prior to clearing the rights. It’s a very exciting idea for me to think about a time when a game company like Capcom or Microsoft might reach out and request a remix for use in their game. In fact, it’s already happening.

This compilation is a collection of our favorite tracks that were produced in our first year, some of them unreleased until now! I hope it can help use raise a little money to help support our operation, but mostly I’d like this comp to exhibit the versatility and scope of video game remix artists. From Ben Briggs’ incredible fun dub take on Sonic the Hedgehog, to my remix of Halo 4 featuring MegaRan, the compilation spans 20 tracks and a myriad of genres.

Titled simply “Game Music Record Label” this album contains new tracks and last year’s favorites! To say Thank You for the support we’ve seen thus far, the album will be set to “Name-Your-Price” for the first week. Please contribute what you can, all proceeds go to cover licensing and supporting GameChops.

Long live #gamemusic!