Tag Archives: fakebit

NoiseChannel Archives Smiletron’s Entire Discography


26 albums. Over 13 hours of music. The definitive collection of SMILETRON records, spanning 6 years.

Download via NoiseChannel


BRKfest 2013 marked SMILETRON’s last performance under that stagename. This epic release is our way of seeing him off. Show the man some love in the comments section, below.

via Noisechannel.org

The Flight Away – SEGA Swing

flightAwayIf you haven’t heard of The Flight Away, you need to get their amazing EP “If I Could Reach the Sky”, an awesome emotronic album that blends sunny emo vocals and guitars with classic 16-bit and 8-bit tones and basslines. Not content to just create the same sound over and over, The Flight Away’s newest release, SEGA Swing is a bit of a departure from the sounds of If I Could Reach The Sky.

Music in the late 80’s and early 90’s (pre-grunge) had a very distinct sound. Those big gated drums and synthetic baselines and synth pianos just scream ending credits of an 80’s teen movie. The SEGA Swing album aims to capture some of this sound. The entire album is made up of instruments ripped straight from Sega Genesis soundtracks as well as drums that mimic the style of the era. It’s a double dose of nostalgia with the song style and the sounds from the 16-bit console of the era.

It’s not the most commonly imitated time period, but I think we’ve reached the point where it can be enjoyed in a nostalgic way. The romantic and pop-infused tracks of SEGA Swing will remind you of everything from New Order to Michael Jackson to EMF. It sounds weird but it also reminds me of Toad the Wet Sprocket. Total 90’s new jack swing styled thing going on throughout it. Also Dance Fight is a somewhat hilarious bonus track that reminds me of Haddaway and Night at the Roxbury.

The stand out tracks in my opinion are The Endless Loop and I Can’t Take (This Feeling), which emulate everything that was amazing about New Order in the 1980s. There’s not a bad song on here and it still feels like something by The Flight Away, not some huge digression from their core style. Grab it today!


Screen Shot 2013-05-03 at 2.36.44 PMBeatscribe is a full time indie composer, musician and writer. By day he creates soundtracks and sfx for various mobile gaming companies, by night creates megaman-inspired chiptunes, in the afternoons he drinks tea. Check out his latest releases, tutorials and retro ruminations at www.beatscribe.com.

Ben Briggs | Mystery Gift

Ben Briggs | Mystery Gift This is an all-original album, designed to sound like a video game soundtrack. What started as only music quickly became a full expression of my love for the Pokémon franchise and what it meant to my childhood.

-Ben Briggs

Tutorial: Recreating the Megaman II’s Quick Man Song With Plogue Chipsounds

Chipsounds Audio Unit
Chipsounds Audio Unit

Plogue Chipsounds is one of the most comprehensive and powerful sound modules for creating classic game console chip sounds. However, if it’s interface might not be the most obvious and intuitive when you first start to use it.

Why would you want to use an Audio Unit/VST instead of the actual hardware or a tracker? Well, for adding some quick chip sounds to an existing song or remixing a classic song, it’s super useful to have everything happening in MIDI. You can speed things up, transpose them and make changes without having to spend time outside of your main DAWS. Whenever I want some Nintendo triangle bass, I go straight to chipsounds!

The Quick man track is one of the most amazing classic NES songs ever. It’s just buzzing with electrical goodness and really makes the intense Quickman level even more amazing. In just a few minutes, you can create a pretty accurate sound in Chipsounds.

Continue reading Tutorial: Recreating the Megaman II’s Quick Man Song With Plogue Chipsounds