Sup y’all? =) President Hoodie from Chiptunes = WIN here!
Been a little while since I’ve typeity typed on this supa-delicious blog, but today I’ve a solid reason for a quick return:
MAGFEST = WIN
To clear things up a bit, ‘MAGFest = WIN’ is a new ChipWIN compilation featuring 12 new chiptunes from 12 chipartist performers from the recent MAGFest 12! (A NUMBER WHICH WAS OBVIOUSLY CHOSEN ON PURPOSE AND DID NOT HAPPEN BY ACCIDENT AT ALL. :3 )
As always, mastering by Dj CUTMAN, artwork by Nate Horsfall, & track order by Kubbi. (aka THE FULL WORKS).
tl;dr – Wanna keep the joy of MAGFest alive in your heart/soul/junk/heartsouljunk for the rest of the year?
THEN THIS RELEASE IS FOR YOU. 8)
Stream/download/donate/share the goodness via the Bandcamp embed below!
With but a few days left before the July 15th release of Chiptunes = WIN: Volume 2, the final touches are being put in place; Dj CUTMAN is preparing the final masters for upload, Kubbi is locking in the track order, & I’m triple checking everything there is to check thrice over & THEN AGAIN.Â
In the meantime, HAVE A PROMO VIDEO (full roster listed within):
And how about some KICKASS ALBUM ARTWORK  while you’re at it:
Regarding Volume 2 merch by Maddie of Pixel Pixie Apparel & Promotions, YES.
(sorry, that’s all you’re getting on that until Monday ;).
And, of course, don’t miss the crazy Vol.2 listening party on 8 Bit Power Hour + Nerd Rock Radio starting at 8pm EST Monday on 8bitx.com (click HERE to go to the Fb event). I expect it to be JUST as ridiculously awesome, awesomely ridiculous as the first one (i.e. VERY much so 8).
Yup. That’s right. Open to EVERYBODY. And the submission deadline isn’t until June 17th, so you’ve ALL got plenty of time. ;)
For some details on the project, check out this video of me excitedly rambling about it:
Snarkyass monkey hat…. >_> THAT’S THE LAST TIME I WEAR YOU IN A VIDEO!!! :P
At any rate, for FULL info on the project (including many of the finer details that I failed to mention in the vid :3 ), give the project gdoc a good read here:
It’s damn hard to believe that it’s been nearly a year since this whole ChipWIN compilation business got started. And I can’t think of a better way to celebrate it than with this.
GameChops is an electronic game music record label; It’s first of its kind to release licensed video game remixes. There have been many websites and other sources of great video game remixes, but no organization dedicated to legally clearing game covers and directly supporting those who make them. That is, until now.
I started GameChops back in April of 2012, intending it to be a simple netlabel. But in August of 2012, our album The Triforce of Bass hit #1 on Bandcamp, and I realized that I could do more with this idea. Thanks to the awesome guys at Joypad Records in San Francisco, we were able to start clearing licenses for our remixes with the companies that made the original games. Now, in 2013, we’re making that our mission.
By clearing the rights, it allows us to post our tracks without fear copyright complaints on major music outlets like iTunes, Spotify and Amazon. Furthermore, it allows our remixes to be used in broadcast and syndication, which is impossible prior to clearing the rights. It’s a very exciting idea for me to think about a time when a game company like Capcom or Microsoft might reach out and request a remix for use in their game. In fact, it’s already happening.
This compilation is a collection of our favorite tracks that were produced in our first year, some of them unreleased until now! I hope it can help use raise a little money to help support our operation, but mostly I’d like this comp to exhibit the versatility and scope of video game remix artists. From Ben Briggs’ incredible fun dub take on Sonic the Hedgehog, to my remix of Halo 4 featuring MegaRan, the compilation spans 20 tracks and a myriad of genres.
Titled simply “Game Music Record Label” this album contains new tracks and last year’s favorites! To say Thank You for the support we’ve seen thus far, the album will be set to “Name-Your-Price” for the first week. Please contribute what you can, all proceeds go to cover licensing and supporting GameChops.