Tag Archives: ocr

OCRemix: 25 Year Legend

A little slow on the uptake of this fine album from OCRemix, “25 Year Legend” is a collection of Zelda-inspired songs by some on indie gaming’s greatest composers. People like Disasterpeace, Joshua Morse, Big Giant Circles, MisfitChris, and SoulEye all contribute stunning arrangement in their trademark styles. This album stands out to me as a one of the finest examples of how a diverse set of genres can feel through cohesive thanks to a strong theme. The music of The Legend of Zelda is powerful on its own, in the hands of so many talented composers it truly becomes magic.

Watch the trailer below and download on OCRemix.

OCRemix: Super Dodge Ball Around The World

A new album from OCRemix, a collection of remixes from Super Dodge Ball for NES (1989). Check out the trailer and follow the links to get this free album! For those who don’t know: founded in 1999, OverClocked ReMix is an organization dedicated to the appreciation and promotion of video game music as an art form. Its primary focus is http://ocremix.org – a website featuring thousands of free fan arrangements, information on game music and composers, resources for aspiring artists, and a thriving community of video game music fans.

http://atw.ocremix.org/

Directors: Alan Bish (Murmeli Walan) & Kyle Crouse (KyleJCrb)

• Game: Super Dodge Ball (Million, 1989, NES)
• Composer: Kazuo Sawa

BLiND TRANCE: A Dj CUTMAN Mixtape

BLiND TRANCE originated as a video game remix set performed at the 2010 Otakon anime convention. Six weeks after it’s debut performance it’s released as a full-length mixtape, featuring 11 hard-hitting trance/dance/rave tracks by none other than OCRemix‘s legendary trance producer bLiNd.

This was my first time taking vocal samples from a single source, the Mega Man Animated Series. I found that by working with a single source, mixing the samples was much simpler. After I had found compressor and reverb settings I liked, I was able to use them for every sample without needing much adjustment. It also seems to make more sense in the mix, with all the samples being processed the same and having a similar sound quality. I’ve got to say I’m pretty impressed with some of the voiceover performances in this series, I’ll be definitely pulling more as time goes on.

Download the album artwork: 300 DPI | 150 DPI | 72 DPI