It’s hard to remember there was a time before you could just google anything and find factual information and opinions on things. Before there was was Wikipedia and forum stories, there were urban legends. And a few of them were about video games. Back then, games and game companies would come and go with very little notice. Even today, there are games that the internet has basically forgotten. A local company might manage to get their home brew game sold in a local store and never get any further than that. This environment lead to lots of urban legends about games. Here’s three video game urban legends that persist until today as well as some facts about them.
This Week in Chiptune is an interactive music show featuring the best new music from across the Internet, and the globe! Check out the latest episode below, and make sure to join us this Saturday at 3pm EST.
You can find previous episodes here, and of course on the TWIC youtube page. To get tunes hot off the presses, join us live on Saturdays, on Twitch, YouTube and FB Live, and Periscope.
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79 Kicks (Deep House, Electro House, Trance, Future Bass and Misc)
17 Claps (Layered and Single)
53 Cymbals (Electronic & Acoustic – Crashes, Splashes, China, Rides)
28 Closed Hihats (Electronic and Acoustic)
21 Open Hihats (Electronic and Acoustic)
34 Snares (Electronic and Acoustic)
14 Toms (Electronic and Acoustic)
22 Percussions (Electronic and Acoustic)
15 FX (Bonus of various videogame related and foley effects)
02 Bass Drops
(Signature bLiNd Bass drops created in Stomper
Freeware (Windows 95) I have used these things in almost every electronic track I have created in the past 15 years)
bLiNd’s Drum Loops
50 Trance Drum Loops (Split into categories of Kicks, Claps, Hihat,
Percussion, and Rides)
13 Future Bass Loops (Various Full Drum Loops or Drum Top loops from 140-163bpm)
Your support goes towards more gear for more music of course!
Shooters have been a staple of home consoles and arcades since the beginning of gaming. The Genesis has its share of good shooters, and there are a few especially excellent ones that didn’t come out in North America. While shooters usually aren’t heavy on dialogue or plot, these two deserved a translation as they have more plot than the standard shooter. They also really show off some of the graphical capabilities of the Sega Genesis. Check them out!
Battle Mania Daiginjou is the sequel to Battle Mania – released in North America as Trouble Shooter. Both games are run-and-gun shooters that have heavier story elements than most shooter games. Trouble Shooter was a great game but Battle Mania Daiginjou benefits from continuing the oringal’s plot and balancing out the speed and difficulty compared to the first. The game has both horizontal and vertical shooter levels and really pushes the limits of what the Sega Genesis can do with graphics and music. The soundtrack is one of the heaviest chugging rock soudntracks on the Genesis. Its impressive how they coaxed metal guitar sounds out of simple FM synthesis.
Although this later game out o Wii virtual console in English, you can enjoy the original Sega Genesis ROM and the excellent Manga style cutscenes and story. The game is pretty standard side-scrolling shooter like Gradius but with the ability to shoot in all directions and with its own power-ups and unique environments. It may be a standard style of side-scrolling shooter, but it is a quality game. The music is decent and keeps you engaged in the action.
The backgrounds are gorgeous too. The story deals with the Earth repelling an attack from an unknown alien race. When a high-ranking general is captured, his 16-year old daughter hijacks the prototype “Gley Lancer” starship to rescue him. Both games have nuanced innovations for their genres and are great to play on an emulator.