GameChops has released a full-length video game remix album dedicated to chill-out and house mixes of classic NES and SNES titles. Produced by Doni, a Canadian musician living in Taiwan, Button Masher Remastered includes updated and polished versions of his most notable video game tracks from the past decade. The album includes a brilliant remix of Stickerbrush Symphony from Donkey Kong Country 2, along with a tongue-in-cheek remix of Pokemon’s famed Lavender Town Theme, to a progressive re-imagination of Final Fantasy X’s Mt. Gagazet.
We’re always stoked to hear new music from Grimecraft, the trap turned FutureBass producer who’s got a sound all his own. This track takes a turn to the happier side of dance music, with a undeniable fun and danceable take on Secret of Mana’s Color of the Summer Sky. The remix is available for streaming on Soundcloud, and downloads are available for only $1 on Loudr, iTunes and Google Play.
You can listen to more of Grimecraft’s remixes on Soundcloud or follow him at the links below. If you enjoy this remix, be sure to support Grimecraft & GameChops by purchasing a download.
Soothing arrangements of gaming’s greatest melodies performed live by GENTLE LOVE, featuring Norihiko Hibino of the Metal Gear Solid series
San Diego, California – May 20, 2014 – Scarlet Moon Records is thrilled to announce the availability of its highly-anticipated Prescription for Sleep: Game Music Lullabies arrangement album, presenting many of gaming’s greatest melodies arranged to sooth and relax, performed live by saxophonist Norihiko Hibino (known for his contributions to the Metal Gear Solid series, including the iconic “Snake Eater” theme) and pianist AYAKI. The album is fully licensed and is now available via LOUDR and other digital retailers:
The themes featured on Prescription for Sleep: Game Music Lullabies were carefully selected to include titles with renowned soundtracks that both gamers and game music enthusiasts will appreciate. Fan favorites such as Donkey Kong Country and Secret of Mana are featured alongside critically acclaimed scores like NieR and Demon’s Souls. The full track list is as follows:
01. Lifestream (Final Fantasy VII)
02. Dire, Dire Docks (Super Mario 64)
03. Song of the Ancients (NieR)
04. Lost Painting (Castlevania: Symphony of the Night)
05. Maiden in Black (Demon’s Souls)
06. Main Theme (Genso Suikoden)
07. Singing Emotions (Chrono Cross)
08. A Wish… (Secret of Mana)
09. Auriel’s Ascension (The Elder Scrolls IV: Oblivion)
10. Aquatic Ambiance (Donkey Kong Country)
via Press Release
The SNES definitely has a lot of memorable tunes. Amazing compositions in games like Legend of Zelda, Secret of Mana, Donkey Kong Country, Final Fantasy 6, Chrono Trigger and many others have left 16-bit tunes running through our heads for years. This is where video game music started to take a turn toward the epic orchestral sounds we’re so used to today. However, you might have noticed that a lot more people are making NES, Genesis and Gameboy chiptunes and not SNES tunes. Why?
Well, the overall quality of SNES music isn’t really that great. It’s all samples. Many people will say it’s hardly any better than your standard MIDI. It is true that it doesn’t have as much character as 8-bit synths. However, there is some charm to be found in these degraded 16-bit samples of strings, flutes and guitars. I mean, the amazing, lush songs on some of the SNES’ RPGs just couldnt happen on the NES or Gameboy. I really love the snappy compressed drums in Secret of Mana too. Today, we’ll look at how to get these samples loaded up in your DAWs and also emulate the SNES’ classic reverb with a basic tape delay controller.