Tag Archives: zelda

Super BREAKS Bros! Dj CUTMAN’s Smash Bros. Mega Mix

It’s my Super Smash Bros mega remix! A product of over 50 hours of work, Super BREAKS Bros. is the result is two exeriences: Seeing an awesome Breaks DJ in South Philly before J1 Con, and being super hype for the new Smash Bros game for 3DS.

The mix features ten remixes from the Smash Bros Melee soundtrack, all in a fun BREAKS style! Tracks include Yoshi’s Island, Corneria (Starfox), Green Greens (Kirby), Hyrule Temple (Zelda), Pokémon Stadium, Kongo Jungle (Donkey Kong) Rainbow Cruise (Mario 64), Balloon Fight, Fire Emblem and the main menu theme.

For the DJs and video makers out there, I’ve included loopable versions of each mix as part of the Bandcamp download. They sound a little weird on their own, but they’ll loop seamlessly.

Porter Robinson’s Essential Mix features tracks by Anamanaguchi, George and Jonathan, Infinity Shred

It’s time to dust off your gameboys and flash your carts, Porter Robinson just debuted his 2014 Essential Mix on BBC Radio 1 and featured tracks by chiptune artists like Anamanaguchi, George and Jonathan, and Infinity Shred. The mix opens with a track from The Legend of Zelda: Majora’s Mask OST.

Chiptune music can be heard in both electronic and mainstream music for decades, but only now are we seeing the names of chiptune acts being featured in sets by world-renown djs like Porter. Thanks for the plays, brother!

Hear the mix from BBC’s website.
Mirror: Mixcloud

5 Albums for $10, GameChops 2 Year Anniversary Bundles

GameChopsFrom now until the end of the weekend, GameChops and Loudr are teaming up to offer you two incredible bundles of licensed video game remixes. Whatever your style, be it energetic dance music or chilled out electronica, we’ve got you covered.

For just $10 you can get five albums in your style of choice. This is an incredible deal offered only once a year. It’s my way of saying thanks for supporting GameChops and reading this blog all year.

GameChops EDM Bundle
gamechops-edm-bundle

Club Needlemouse ( Sonic the Hedgehog )
VLAD ( Castlevania )
Boss Beats ( Mega Man)
NESteryears ( Nintendo Classics )
Triple Triad: Booster Pack ( Final Fantasy VI, VII, VIII )

Chillout Electronica Bundle

gamechops-chillout-bundle

KK and Friends ( Animal Crossing )
Ridge Racer Arrange (duh)
Hydrocity ( Sonic the Hedgehog )
Goombette ( Super Mario RPG)
MeowMeow and BowWow ( Zelda: Link’s Awakening )

Bundles are available from now till Sunday, pick ’em up before they’re gone. And remember to share this post to help spread the word!

Zelda ROM Hack – The Legend of Zelda: Outlands

This is a guest post by Pixxel Papa from RetroGameNetwork

outlands

There’s always been place for the ROM hacking world to get some love on this site, and it’s about high time it got some of the love it so deserves. Say what you will about ROM hacking, but being able to put a new spin on a game that we have enjoyed for decades provides an incredibly satisfying experience (when done well, that is), that we have next to no hope from seeing from the big gaming companies that made these games in the first place. Sure, we have gems like Mega Man 9 and 10, but those kind of official throwbacks are not seen very often, and to remedy the situation, we have the ROM hacking community. Out of said community, came first game we will be reviewing for ROM Hack Write-Ups,  The Legend of Zelda: Outlands; a completely new game that plays just like the original 8-bit masterpiece that we all know and love.

title screen

I recently completed the original Legend of Zelda’s second quest on my Famicom Disk System, and going through a Zelda experience that I never had the skills to do as a child, I was dying for more! Throughout the entire playthrough of the second quest, I did not once use the Internet to check maps, item locations, or anything of the sort. Sure, that made the game a heck of a lot harder, but it also gave me that same sense of adventure and accomplishment that I experienced when I beat the game the first time as a kid. There’s something about getting all of the answers on GameFAQs that just kind of takes all of the fun and challenge out of a new game experience.

With that mindset in my head, I came across a rare cartridge version of the game, as was created by the good folks over at NES Reproductions. Sure, I could have downloaded and played the ROM for free, but there was something about playing a brand new, classic Zelda game on my TV with an NES controller in my hand that I simply could NOT pass up. I was jonesin’ for more Zelda, and this game delivered. Oh, did it ever deliver.

The Thunderbird's wrath.

Let’s start off with the story. Outlands takes place after the events of the original NES games, and takes a whole new direction that the creator of the this game dreamed up for the series. As per the official website of the game:

“The Thunderbird, a horrible guardian encountered by Link in the Great Palace of Zelda 2, has somehow survived and is out for revenge. Having lost the Triforce of Courage at the hands of its adversary, it has stolen the Triforce of Power and flown to the vast neighbor of Hyrule, the Outlands. In a world similar to yet completely different from Zelda 1, Link must track down the captured Tetrarch Fairies and, with their help, break open Ganon’s secret golden vault where the creature now resides.”

Sounds great! Now, here’s where things get really, really awesome. Take everything you know about the way the original game plays. The monsters, the items, the dungeons, the overworld…everything. It’s all different. Every last bit of it.

Look out, Link!

The way the game itself is played (mechanics and such), and Link and Zelda themselves are about the only things that are retained from the original. Every monster is this game is either completely different from their original counterparts, or has some sort of variation to them. For example, the monsters you see above sure don’t look like a Zola or Octoroks to me. You may encounter some Moblins, but I wonder if you’re going to be dodging arrows, or something else…

From the very start of this game, it’s pretty easy to to tell that the difficulty of this adventure has been jacked up, especially when compared to the original; including the second quest. I really don’t want to go into too many spoilers, as I want those of you who decide to give this game a whirl after reading this review to experience those same “HOLY CRAP!” feelings as I did. You have not nine, but EIGHTEEN new dungeons to look forward to finding and completing! That’s right folks, this game too, has a second quest, for those who are truly epic at this game.

If you cannot get your hands on a repro cart, you can download the hack directly from the main page of the game’s website. You can also read more about the changes and differences between this and the original, but I personally think if more fun to dive into it without scouring the Internet first, so you too can be just as pleasantly surprised as I was.

Pixxel Papa is the Editor in Chief of Retro Game Network and an all-around swell guy.

For more Zelda , check out our Zelda Sounds Collection and The Best Zelda Games You Never Played.