Category Archives: GAMING

The Best Legend of Zelda Games You’ve Never Played

Zelda Games You've Never Played
Zelda Games You’ve Never Played

I’ve noticed most people either dabble with Zelda games or have completely uncovered every secret and know every dungeon inside and out. There are tons of great Zelda Rom Hacks out there. So many that I decided just to cover one from each original game. If you want to have that fresh, new adventurer feeling all over again, check out these amazing hacks. Remember, these are just code patches so they’re completely legal as long as you apply them to your legally obtained ROM. Patching the original rom is not hard, just follow our IPS patching tutorial to learn how to do it.

Zelda Challenge: Outlands

Original Game: The Legend of Zelda
Platform: NES
What It’s Like: Like Playing Zelda for the first time again, but with more headaches.

Zelda Outlands it filled with amazing new challenges.
Zelda Outlands it filled with amazing new challenges.

Outlands is one of the first romhacks I ever played and it is amazing. The game keeps all the original graphics, sound and music but redoes almost everything else. The dungeon locations are all different. There are tons of secrets and new enemy behavior. The 2nd quest is one of the most ridiculously hard things ever contrived in a video game. No joking, you won’t even get your sword in the first hour of play. All that aside, this is a truly enjoyable romp for a Zelda fan. Have fun finding the sixth dungeon without consulting a FAQ.

Zelda II – Part 3

Original Game: Zelda II: The Adventure of Link
Platform: NES
What It’s Like: Uncovering a whole new 8 levels of Zelda II.

Sometimes I feel like I'm playing Metroid in Zelda 2 Part 3.
Sometimes I feel like I’m playing Metroid in Zelda 2 Part 3.

Ice Penguin has made a bunch of Zelda hacks but most would agree this is some of his finest work. Almost every area is remade and the dungeons are particularly awesome. There’s a lot of little graphical updates too that add some new flavor to the game. There is a new plot and other little surprises along the way. You might get off to a tough start with this hack since it’s pretty tough until you have built up your levels a little bit. Just wait until you encounter Thunderbird! While not everyone loves Zelda II, if you are a fan, this game will definitely satisfy your craving for more. Check out any of Ice Penguin’s other hacks too. They’re all of a similar caliber.

 

Zelda Parallel Worlds

Original Game: Legend of Zelda: A Link To The Past
Platform: SNES
What It’s Like: Like a professionally-made SNES sequel to Link to the Past

The makers of Parallel Worlds must have dedicated months to this pristine hack.
The makers of Parallel Worlds must have dedicated months to this pristine hack.

The level of detail in this hack is just amazing. There’s a whole new story, awesome dungeons with monstrous changes and insanely tough boss battles. The dungeons require a level of dedication that few gamers possess. Some have 4 different inside/outside sections, pretty much just to make you pull your hair out. There is tons of backtracking required whenever you get an item or a key. The craziest thing to me was the fact that I didn’t even get my sword until passing most of the first area. It really changes the gameplay.

Zelda’s Birthday

Original Game: Legend of Zelda: Ocarina of Time
Platform: N65
What It’s Like: A mini-Zelda game of the highest quality

It's like nostalgic memories I never actually had...
It’s like nostalgic memories I never actually had…

While this game is only three dungeons long, it’s completely redone with new story line, acting sequences, side quests and multiple endings. They even redid most of the music or at least sort of remixed it. It’s not really long, but that might be part of its charm, really. It’s just a great fun nostalgic game. Highly recommended.

 

 

 

BeatScribeFaceBeatscribe is a full time indie composer, musician and writer. By day he creates soundtracks for various mobile gaming companies, by night creates megaman-inspired chiptunes, in the afternoons he drinks tea.  Check out his latest releases, tutorials and retro ruminations at www.beatscribe.com.

Life Skills I Only Learned From Retro Gaming

A good work ethic is one of those intangible things that I think you don’t just learn by attending school and doing your homework. I’ve been told I have an almost insane work ethic and I know part of it has to do with loving what I do and just trying to survive! But I’ve met people who feel no motivation from these same factors.

I dare you to find something that requires as much stress-management as this in your real life!
I dare you to find something that requires as much stress-management as this in your real life!

In retrospect, the ridiculously hard games of the 8-bit days and the complex RPGs of the 16-bit era taught me a few things that translate directly to real life. Was this the plan of the programmers of these games? I kind of have a hard time believing that was something done purposefully, but here’s a few things that video games taught me as a kid that I simply can’t live without today.

 

 

Resource Management

Perhaps the earliest thing I realized that video games had taught me was resource management. Take the common cycle of early CRPGS: You have X amount of health and X amount of gold. You go out and fight some baddies trying to make some more gold before running out of health. You might also have a special power or item to help you win a few battles, but these things run out. You have to remember that the gold you gain is great for buying new weapons, but if you don’t stay at the Inn and heal up, you won’t get very far with your new sword.

When I got my first job, I realized it wasn’t that much different with real money. It was tempting to blow it all, but I had to look at the big picture of how I used it and where it’d take me. In contrast, I saw many other kids who blew every paycheck they had and never had money for college, a car or other things that were ultimately more important in the big picture.

Tenacity

Metroid made me work hard. Harder than any other game I ever played. If you were going to play, you had to dedicate at least an hour to filling up your energy tanks before heading into new territory. Once you were there, you had no idea how deep you’d have to go to find a new item or make it to the next area. More often than not you’d die at the hands of some new monster or trip into a pit that you could not escape from. It was infuriating, but the pull of seeing what was beyond kept me coming back for more.

This tenacity translated easily into my work as a computer programmer. A difficult or seemingly impossible task was just another hurdle I could overcome if I put my mind to it. I often interviewed people to work on my team who would give up at the easiest programming problem during the interview. These people had no desire to pit their will against some silly computer, which is basically what I was doing with Metroid years before.

Managing Stress

Video games can actually stress you out. Even in something as basic as the original Super Mario Brothers, there are moments when you think, “I’ve come this far, I’m deep in Bowser’s castle, I’m going to die!” Multiply this by ten for early games that had few save points or no continues. After a while, these games taught me to sort of go into this calm, unthinking state when I got to the stressful part. I knew letting the tension get to me would ruin my chance of succeeding, I just had to silence that fear. Well, turns out real life works the same way. There are lots of stressful situations; tests, job interviews and other things where we just have to block out our fears and make it to the next level.

Perseverance Pays Off

The only games I ever played that consciously started to feel like work to me were some of the early SquareSoft RPGSs. Early RPGs made you work for every experience point and every new power. I remember getting obsessed with gaining every esper power for every one of my characters. It took weeks, but in the end, I had an almost unbeatable team and could just enjoy the rest of the game. There were tons of side benefits from working so hard, like my characters having super high levels early on.

I saw this to an even greater extent when playing MMORPGs later on. Spending a week hunting rats outside the city walls was boring, but when I got into more serious and dangerous areas of the game, my character was ready for anything.

Anything with serious rewards in life takes perseverance and sometimes long periods of monotonous or seemingly-unrewarding work. Getting a degree, learning a new skill, getting in shape – all of these things are “work upfront, rewards later” type endeavors, as were many of the early RPGs.

The music of these old games also helped motivate me. It made me feel like I was doing something really important (you know, like saving a fictional universe!) That heroic feeling was good motivation and something that sticks with you. I’m not going to go on a rant against new games and what they do or don’t teach. But I think it’s great whenever a game reminds you, “You don’t get something for nothing.” That’s just the way it is.

BeatScribeFaceBeatscribe is a full time indie composer, musician and writer. By day he creates soundtracks for various mobile gaming companies, by night creates megaman-inspired chiptunes, in the afternoons he drinks tea.  Check out his latest releases, tutorials and retro ruminations at www.beatscribe.com.

Super Donkey Kong Country Remix Album Double-Post!!

I love Donkey Kong Country as much as the next person who enjoys tediously difficult super nintendo games, and turns out I’m not the only one. Both OverClocked Remix and DK Vine have created their own massive DKR remix albums. And they’re both free!

OverClocked Remix’s “Double The Trouble!” is a ridiculous 77 song compilations featuring remixes from 69 individual artists in a variety of styles. The album is available for free download via dkc3.ocremix.org.

DK Vine’s “Chip Country” is a 30 track 8-bit remix album featuring chipmusicians like Iron Curtain, Heavy W8bit, MyLifeIsPixels, 8-BITchin’tendo, PolarBirds, and Nestrogen. It is also available for free download viaDKVine.com.


Download Double The Trouble! via OCRemix.org.


Download Chip Country via DKVine.com.

MAGFest Game Over Austin ROUNDUP!!!

Last weekend a bunch of amazing MAGFestians (myself included) brought a magical slice of MAGFest to Austin, Texas. It was called MAGFest Game Over Austin AND IT WAS GOOD.
(actually, it was REALLY ZOMBOFURKIN AWESOME, but you get the point ;).
This is my firsthand account of the glorious madness that was this first mobile MAGshow. ENJOY. \m|♥|m/

The shindig started early for me, as I arrived at Red7 with the rest of Lords of Thunder to load in. We got that done, enjoyed some pizza & soda, I logged some time on the freeplay Turtles in Time arcade cab with fellow Thunder Lord Daniel Tidwell, got made-up for the show (hair, make-up, & kilt!!!), made sure merch was setup (i.e. watched the Ladies of Thunder [aka ChipMom & Jenja] make that happen), got destroyed in Mario Kart 64 by Tien from Gameover Videogames (altho I redeemed myself later in the night battling C~Money), and then got ready to catch THIS dude perform:

Dr. Awkward kicked the night off WITH A COLOSSAL BANG with his furiously delicious, cleverly constructed nerdcore rhymes. Honestly, I’d heard of the dude before this show, but hadn’t heard him. IT WAS A GORRAM TREAT. “Impostor” & “Geekquilibrium” were my personal favs, both for the hilarious lyrics & DAT 8BIT GOODNESS. If you haven’t checked him out yet, 
FIX THAT NOW
.

And then it was TIME FOR THE THUNDER…

I guess it’s kinda unfair to write this one up since, yanno, I’m playing bass in the band. :3
AH WUTEHFURKEVAR HERE GOES NOTHING~
 We came to Austin, we played our 2nd live show ever (1st was 2nd stage MAGFest 11), and we melted faces. In other words, SHIT WAS EPIC. 8) Debuted a new track from Bushido Blade 2 (the closer for our set), which ties as my personal fav with the Guilty Gear 2 jam. BUT MOST IMPORTANTLY, I finally got to wear my kilt on stage. AND IT FELT GOOD. ;3 Also, BEWARE RANDOM ATTACK OWLS~ ;)

Following our face-meltery was the debut of the all new Descendants of Erdrick line-up:

CONFESSION: I was probably both the most anxious & excited for this set out of ANYTHING happening that night (even our set!). Short backstory: DoE are a big part of what pulled me even deeper into the VGM scene, to the point that I’m now playing in a VGM band with some of the former members of DoE sharing the stage with current DoE. MINDSPLOSION. O.O
Much has happened since then, including this lineup change, and thus a bit of conflicted feels.

THIS SHOW COMPLETELY BLEW ANY & ALL OF THOSE FEELS AWAY & REPLACED THEM WITH GI-FURKIN-NORMOUS FEELS OF AWESOME!!!

The Lepre lead lineup & stylistic change were indeed different; as Lerabbit stated, more of an “RPG Adventure tribute band”, and with a slant more towards prog rock. Works INCREDIBLY WELL, as you should be able to tell from the video (and the crowd’s reaction in it). Seriously y’all, keep following this band. They’re just going to get better and better.

Speaking of following awesome people & bands, be sure to catch the previous DoE members & the THREE OTHER VGM ACTS that they’re now involved in: LoT, Gimmick!, & The Returners. Where there was one VGM band there are now four. GOTTA LOVE IT. ♥

And then… there was Megaran:

As always, Random aka Megaran brought it SOMETHING FIERCE. Honestly, I’ve seen him perform several times over the years, & at various different types & sizes of venues, but each show has always been consistent in the PURE EXCELLENCE factor. And I say this as, truthfully, not the biggest nerdcore fan! It’s quality nerdcore artists like Megaran, Doc Awk, Shaffer the Darklord, etc. that make me question that, however, as they get my head bobbin’, feet movin’, and face grinnin’!

Last but HOLY CRAP NOT LEAST are the furious force known as Urizen:

Urizen is another act that appeared at Game Over Austin that I’d heard of (& always awesome things!), but hadn’t witnessed in person yet. To sum up my first time experiencing them live: 

HOLY FUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUU~

Their mix of metal, chip/8bit/synthy goodness, and INSANE stage show (ZOMBOFURKIN ROBOT MONSTER STAGE BATTLE FINALE ZOMG~!!!) definitely made for an EXCELLENT headlining act. To top it off, their energy & stage presence were MONSTROUS, & crowd interactivity was AMAZEBALLS (can you say THE BEST group Colossus roar outside of MAGFest TO DATE???). Needless to say, I left the show A HUGE FAN. And upon coming home discovered that their frontman, Thomas Drinnen, had also made a Chipmusic version of their latest album titled 8-Bit Universe. THIS PLEASES ME GREATLY.

And now to round-up this round-up with this MAG Austin round-up video by Melissa Flores!

Aw man, watching this video fills me with SO many damn feels! WHAT A ZOMBOFURKIN’ GOOD TIME WE ALL HAD~!!! ^_^ And most importantly, MORE TO COME!!! \m/\m/

Again, SO VERY MUCH LOVE to everyone who was a part of this show. It was DAMN amazing and I’m incredibly proud to have been a part of it. Until the inevitable next time, my friends, upon which I will undoubtedly tell you to…

GET DAT ASS TO MAGFEST!!!!!

~Hoodie
\m||m/

All full set videos provided by Robert Swackhamer of 8bitx.com.

MAGFEST