Tag Archives: vgm

The Most Baffling Video Game Songs of All Time

Designing a video game requires hundreds of tiny creative and technical decisions that all amount to a finished product. You might think music was a no-brainer in the early days, with limited sound chips and minimal memory, but from the beginning their have been some totally baffling video game songs that make you wonder what the developer or composer were thinking. Here’s a few of those confusing moments that you may or may not have heard before. You might be surprised at how enjoyable some of these pieces are, they just don’t fit in their respective games.

Metroid – Norfair

Metroid has one of the best NES soundtracks out there. It’s memorable, heroic and creepy in all the right places..except for this one. Don’t get me wrong, I think this is a lovely piece of music. In fact I listen to it regularly, but after all this time and so many listens, I have no idea how this song makes me feel! Is it supposed to be scary? Relaxing? I find it rather relaxing until those weird unsettling pauses occur. It sort of makes me picture a lifeless puppet dangling in the wind. Wierdly, it reminds me of a 90’s math-rock/emo band called Ethel Meserve.

Continue reading The Most Baffling Video Game Songs of All Time

Tutorial: Pick Apart a Gameboy Song with an Emulator / Recreate in LSDJ: Metroid II Return of Samus

It's not the perfect sequel to the original, but it's a solid and atmospheric game that continued the traditions of Metroid.
It’s not the perfect sequel to the original, but it’s a solid and atmospheric game that continued the traditions of Metroid.

The Metroid series is known for its awesome music. I think I fell in love with NES music after hearing the Brinstar theme for the first time. I’ve also never been so terrified as the first time I entered a Chozo Room area and heard that creepy, alien noise start playing. It only got better as time went on; Super Metroid and Metroid Prime are two of the most amazing game soundtracks ever.

Metroid II: Return of Samus, for the most part, does not measure up to the rest of the series. However, it does have an AWESOME song in the first area. Surface of  SR388 is one of the most uplifting and exciting songs I’ve ever hard on the Gameboy.

I decided I’d try my hand at building it in LSDJ just to get a handle on how it was composed. This video will walk you though it if you’d like to give it a shot. You’ll learn a lot of core concepts of LSDJ in the process. This video isn’t meant to be a full blown tutorial but it will help you look at the composing element of creating music with the Gameboy.

Sadly, the rest of Metroid II has pretty irritating music. I get that they wanted to make erie alien noises but most of it is just annoying screeches and random bits of music that just get annoying. Even with its faults, though, this is one of the best Gameboy games out there. I think it feels more alien and claustrophobic than the other Metroid titles due to the limited palette and graphics on the Gameboy.

BeatScribeFaceBeatscribe is a full time indie composer, musician and writer. By day he creates soundtracks for various mobile gaming companies, by night creates megaman-inspired chiptunes, in the afternoons he drinks tea.  Check out his latest releases, tutorials and retro ruminations at www.beatscribe.com.

PAX EAST 2013 = ZOMBOCON 8)

PAX EAST 2013 IS NIGH  (March 22-24th, i.e. THIS WEEKEND!!!)

AND I’M WAY TOO EXCITED TO TYPE UP A COHERENT INTRO TO THIS POST SO STRAIGHT TO THE RELEVANT DEETS:

 

MAGFest Presents: Jamspace

 

magfest-logoStraight from the mouth of MAGFest’s very own Nick the Newbie:

“What in the ever loving shit is “Jamspace”? Jamspace is music all day every day during pax. We’ve got chiptunes, live video game cover bands, DJs, and even open jam time with provided instruments. We’ve got guitar, bass, drums, and keyboard for playing, or you can even bring your own instruments! Follow @MAGFest on twitter for updates of what’s going on all weekend.”

Fri-Sun schedule:
Friday, 3-5pm: The World Is Square, Random aka MegaRan
Saturday, 3-5pm: Lords of Thunder, Armcannon
Sunday 1-3pm: OverClocked University, Crashfaster

Regarding the bulk of the scheduled chipmusic shows happening in the Jamspace…

 

B8B Presents: PAXE Chiptune 2013

 

pax-east-2013-chip-showcase-521x1024Boston8Bit is once again bringing a KILLER chiptune lineup to the PAX East Jamspace. In case you can’t read the SUPER SEKSAY flyer just to the left there, here’s the full Friday & Saturday 11:30am – 2:30pm EST lineup!

Friday:
Dj CUTMAN | Disasterpeace | Br1ght Pr1mate | D&D Sluggers | MC Facepalm | Glenntai

Sat:
Danimal Cannon | Cheap Dinosaurs | Active Knowledge | Doomcloud | RobotSexMusic | Sam Mulligan

Visuals by:
Animal Style | Invaderbacca | VJ Guybrush

Dj: Decktonic

 

And if that’s not enough MOST EXCELLENT chipmusic for you (it’s NEVAR enough!), or you’d like a chance to perform your own chipmusic at an open mic event…

 

B8B & ChipWIN Presents: CHIPstage

 

chipstage-bannerA very first for PAX East, the CHIPstage is essentially a separate Jamspace for chipartists & Djs! Bring your chippy and/or electronic jams & showcase ’em LIVE AT PAX!!!

On top of that, there’ll also be a good chance of any or all of the following happening at CHIPstage:

  • random gaming &/or tourneys
  • ridiculous contests (dickbutt drawing contest anyone? :3 )
  • a guaranteed on stage suplex for every artist who suffers a DMG crash while performing (J/k! Maybe… ♥)
  • really stupid dance offs (Hoodie shuffle comin’ ‘atcha! 8)
  • VERY SPECIAL music events & guests
  • WHO KNOWS WTF ELSE?!?

In summation, NONSTOP ZOMBOCON. 8)

Follow @ChiptunesWIN & @BOSTON8BIT on Twitter for updates during the craziness.

What? Really? That’s still not enough? You want another party to go to on Saturday night?
WELL FINE HERE YOU GO~

 

Saturday Night PAXE Party

 

sat-nite-after-partyLeaguePodcast & Rock On! Concerts present:

|Mega Ran | Active Knowledge (Boston8Bit) | Shane Hall | Gage | Weird Die Young|

This badasstastic music PARTAY is going down at The Cavern Club At The Hard Rock Café.

Doors at 8pm EST, $10 to get in. Tickets here.

What? You want a Sunday night afterparty too? OKAY!!!

 

Sunday Night PAXE Afterparty

 

pax-east-after-partyLeaguePodcast & Rock On! Concerts Present:

The Protomen
MC Frontalot
Br1ght Pr1mate
The World Is Square

This fantabulous shindig of WIN is happening at the Middle East Restaurant & Nightclub.

Doors at 7pm EST, $15 to get in. Tickets here.

 

Seriously y’all, if you don’t get enough VGM/chip jammage in & around PAX East this year (including the AWESOME PAX East main stage lineup HEREIT’S NOBODY’S FAULT BUT YOUR OWN.

And if you can’t come, don’t be a sad panda about it! Just tune into geekbeatradio on UnregularRadio to catch the livestream of the FULL SCHEDULED JAMSPACE LINEUP (chip & VGM shows) & as much of the CHIPstage as they can grab! There’ll be *SOMETHING* PAX East broadcasting on the UR Fest channel throughout the whole party. GOOD TIMES.

I mean, srsly gaiz, THIS IS AN EPIC F*CKTON OF STUFF. We’re all probably going to survive PAXE 2013 this year, but JUST BARELY. 8) In other words…

ZOMBOCOOOOOOOOOOOOOOOOOOOOOOOON~

~SEE YOU THERE~

Much \m||m/,
President Hoodie

EDIT: Just so this post has EVERYTHING  (& just in case you don’t pay attention to the front page of the PAXE website… :3 ), here’s a schedule of the main stage acts as well!

Friday 3/22, 8:30pm – 1:30am:
| VGO | Those Who Fight | The Protomen |

Saturday 3/23, 8:30pm – 2am:
| Sam Hart | MC Frontalot | Jonathan Coulton | Paul and Storm |
————————————————————————————–

Relevant linkage:
MAGFest Presents: Jamspace
B8B Presents: PAXE Chiptune 2013
B8B & ChipWIN Presents: CHIPstage
Saturday Night Afterparty
Sunday Night Afterparty

PAXE Main Stage Concerts
MAGFest
Boston8Bit
geekbeatradio
Chiptunes = WIN

#freakstyle

Crossposted to the ChipWIN Blog HERE for extra awesome & ZOMBOCON. 8)

Tutorial: Making Some Fakebit Sega Genesis Sounds Within Your DAWS Application

I have really fond memories of the Sega Genesis system, which is strange because we were a humble, middle-class one-console (SNES) family and I only played it at the neighbor kid’s house. I have fond memories of playing Herzog Zwei and eating pizza all night in my friend’s dank basement. Lately, I’ve been wanting to explore the possibilities of composing chiptunes with the Sega Genesis’ Yamaha YM2612 FM chip. If you don’t want to read my rants, skip to the bottom for a quick list of what you need to downloaded to get started.

Genesis certainly was the coolest looking console of the era.
Genesis certainly was the coolest looking console of the era.

I thought I’d share my journey since it’s been a long and somewhat frustrating one. Right off the bat, I’ll tell you there are tons of options, the Sega Genesis and Master System use FM Synthesis, which tons of modern synthesizers support. You could technically create the same sounds with some of FL Studio and Logic’s native synthesizers, but it might not sound exactly like the Genesis itself.

The Genesis could also play samples. This is how most games did their drums. The super crunchy bitsmashed little samples are kind of what defined the sound of the 16-bit Sega era in my mind.

For now, I haven’t investigated native trackers – the Genesis equivalent to LSDJ might be out there somewhere but I don’t even have a console, so for now, this article is about how to get started fakebitting some Genesis sounds with some degree of realism within a DAWS like FL studio, Logic Pro or Cubase. It’s a long road to getting truly authentic, but I thought I could at least help people get started.

 

Genesis Trackers

My goal was to be able to compose in MIDI, not learn another tracker program. If you want to do that, you’ll want to get TFM Music Maker or the very comprehensive DefleMask. It’s actually pretty easy and similar to LSDJ and Famitracker, but I just wanted to compose in a familiar environment and end up with everything in my DAWS at the end.

Using Digital Audio Workstations to Play Back Genesis Yamaha Sounds

Check out my Battle Zone Alpha track, which I created with these tools.

VOPM – This is a pretty simple VST that emulates the Genesis’ Yamaha FM chip. You can build your own instruments by fiddling knobs, but if you’re not familiar with FM synthesis, it can be time consuming and difficult. Here’s a tutorial if you want to try it from scratch.

 

 

Getting Instrument Sounds from a Game Rom

One thing that I wanted to do right away was pull instruments from existing songs I knew on games I liked, sounds from Sonic and Earthworm Jim came to mind. There are two ways to get these loaded into VOPM.

Using the Gens KM Mod and a Neo Geo tracker called MVSTracker MD, you can dump a Yamaha channel from a running ROM and then load it up into MVSTracker, which has the same exact values and settings as the VOPM VST, then you just put the two side by side and set the VOPM VST settings to match the instrument you pulled from the game. This thread explains how to do it.

Fortunately, some wonderfully generous person took the time to pull all the instrument settings from almost any game you can imagine and put them into a format that VOPM can import. This can save you some serious time!

Download all the VOPM Format Genesis Game Instruments

VOPM runs great in Cubase LE and FL Studio and I’d imagine it’ll work anywhere else you can load a VSTi. This is how I get my bass, pad and lead sounds. It’s not quite as perfect as I’d like, and I still haven’t dipped into automation, note bends and other things, but I imagine that can all be done through MIDI commands with VOPM.

 

Drum Sounds

I kind of feel like sampling things is cheating, but this is the quickest way to get some Sega Genesis sounding drums going within your DAWS. Just load these samples up into the sampler of your choice and you can get that classic drum sound. There are also tons of vocal samples, orchestral sounds, rock guitar bits and other things that you can use to get that classic sound.

Mixer P and Friends Sega Genesis Drum Samples

 

Mastering Tracks

One thing you’ll notice right away is that VOPM outputs at rather low volume levels. I bounced each track to a WAV and then loaded them all up into the DAWS and do a little EQ’ing and leveling before proceeding with normal mastering steps. Anyways, you may not be the 16-bit master by the end of this, but you can get some classic sounds without learning a new tracker from scratch. Have fun!

 

Quick Download Cheat Sheet

 

BeatScribeFaceBeatscribe is a full time indie composer, musician and writer. By day he creates soundtracks for various mobile gaming companies, by night creates megaman-inspired chiptunes, in the afternoons he drinks tea.  Check out his latest releases, tutorials and retro ruminations at www.beatscribe.com.